If someone uploads an image that is too big (in terms of pixel width and pixel height) for an application, the image may be resized in HTML5 Canvas as suggested here. I do not know if there is also a way to save out a sized down version of an image. Wait! I found this which suggests you may resize an image in a canvas before an upload and then use "dataURItoBlob" to sniff the resized file to a binary blob that may be shoved up in an upload. Something copied from the last link:
function dataURItoBlob(dataURI) {
var binary = atob(dataURI.split(',')[1]);
var array = [];
for(var i = 0; i < binary.length; i++) {
array.push(binary.charCodeAt(i));
}
return new Blob([new Uint8Array(array)], {type: 'image/jpeg'});
}
I have not tried any of this stuff myself yet. I just heard of it today and was fascinated.
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